Black Magick
- Fire, Fira, Firaga, Firaja
- Blizzard, Blizzara, Blizzaga, Blizzaja
- Thunder, Thundara, Thundaga, Thundaja
- Water, Watera, Waterga, Waterja
- Aero, Aerora, Aeroga, Aeroja
- Quake, Quakra, Quaga
- Bio, Biora, Bioga
- Flare, Flareja
- Scathe
- Dark, Darkra, Darkga, Darkja
White Magick
- Cure, Cura, Curaga, Curaja
- Regen
- Raise, Arise
- Esuna
- Protect, Protectga
- Shell, Shellga
- Holy
- Dispel, Dispelga
- Renew
Time Magick
- Haste, Hastega
- Slow, Slowga
- Stop
- Reflect, Reflectga
- Float
- Gravity, Graviga
- Comet, Cometga
- Meteor
Green Magick
- Protect, Protectga
- Shell, Shellga
- Regen
- Bravery
- Faith
- Decoy
- Bubble
Arcane Magick
- Dark, Darkra, Darkga, Darkja
- Death
- Doom
- Drain
- Aspir
- Ardor
Blue Magick
- Aqua Breath
- Mighty Guard
- White Wind
- Bad Breath
- 1000 Needles
- Goblin Punch
- Level 5 Death
- Level 4 Holy
- Level 3 Flare
- Level 2 Old
- Roulette
- Self-Destruct
Red Magick
- Fire, Fira, Firaga
- Blizzard, Blizzara, Blizzaga
- Thunder, Thundara, Thundaga
- Cure, Cura, Curaga
- Protect
- Shell
- Raise
- Esuna
High Magick
- Ultima
- Holyja
- Flareja
- Meteor
- Light of Judgement
- Supernova
- Hell's Judgement
- Deathstrike
- Megaflare
- Giga-Graviton
- Grand Cross
- Terra Break
- Obliteration
- Cyclone
- Big Bang
- Divine Sword
- Piercing Magicks (piercing firega, blizzaga, thundaga, holy)
- Gigaflare Sword
- Teraflare
- Magick Barrier (provides immunity to all magick attacks for some time)
- Force Barrier (provides physical immunity for some time)
- Perfect Defense (provides immunity to all attacks for some time)
- Chain Magick (cast spells without delay)
- Enrage (increases attack power significantly)
- Paramount Pierce
- Eternal Oblivion
Beyond this lies a beyond infinite number of even far greater magicks to be discovered, such as the ability to be indestructible permanently or turn invisible to the enemy always
No comments:
Post a Comment